Älf (ol-ph), named after his own species, is a peculiar little 14-year-old that favors constructing Calimuses (mechanical fashion used by leaders to claim empty cities) over participating in his father’s watchmaking business. Isolated from the intoxicating egoism of the higher class, he makes do by releasing his copper clockwork creativity in the forest adjacent to his house.
Mëg (ma-gh), a teenager that lives in a farming settlement next to Älf, strives to be an astrologist and study the cosmic world surrounding Kviðr. Her faith in the gods waivers occasionally with the moons’ phases, but her family’s faith in Älf’s future is as vibrant as the aurora borealises.
Barthölemeu (bar-thouh-lah-mew), the somewhat distant royal with a skittish view on the commonwealth, can’t quite wrap his head around the situations boiling around him. He’s not influential enough to warp the future, and his golden status is the only thing keeping him from alienation.